PC Gamer Weekender

17-18 February 2018

Olympia London

BEYOND TYPE 1: 2150

BEYOND TYPE 1: 2150

The year is 2150. Humanity has discovered the ability to manipulate space-time itself and travel throughout the galaxy, advancing beyond a Kardashev Type 1 civilisation.
This has led to numerous human colonies all over the galaxy, collecting exotic resources and power from gas giants and super-massive stars.

Giant, city sized, interstellar ships are built to transport people and resources between Earth and its colonies. Due to the strong forces experienced when warping space-time, humans are put into stasis pods during 'warp jumps'. The insatiable hunt for resources has inevitably led to interaction with alien species, some of whom are very hostile and will attempt to hijack any vessel they come across...


You are a Security Officer on board a ship on its way back to Earth. You are awakened from stasis by the ship's computer to find that a hostile alien species is attempting to hijack your vessel. They have boarded the ship and damaged many critical systems.

They have also released a genetically altered retro-virus into the stasis system, which has infected many of the passengers, turning them into mutated monsters.
You must eliminate the alien threat and the infected passengers before reaching Earth, repairing systems and rescuing remaining passengers along the way.

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